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(+1)

peak art peak concept and peak implementation, i need more lore to drool on

(+1)

Pretty fun, I like the art style. It's just that picking card to drag could use some more work, to make it more responsive (not always the card i was hovering was upfront, whitch was annoying). It would be helpful if when the player dies, instead of just starting from begining, there was like a message or something, that i lost (I was so confused, when randomly game started all over, only after reading description did i realise, that i must've lost hp).